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Model.h
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2 // Copyright (c) 2009, Markus Rickert
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29 
30 #ifndef _RL_SG_MODEL_H_
31 #define _RL_SG_MODEL_H_
32 
33 #include <string>
34 #include <vector>
35 #include <Inventor/VRMLnodes/SoVRMLGroup.h>
36 #include <rl/math/Transform.h>
37 
38 namespace rl
39 {
40  namespace sg
41  {
42  class Body;
43  class Scene;
44 
45  class Model
46  {
47  public:
48  typedef ::std::vector< Body* >::iterator Iterator;
49 
50  Model(Scene* scene);
51 
52  virtual ~Model();
53 
54  virtual void add(Body* body);
55 
56  Iterator begin();
57 
58  virtual Body* create() = 0;
59 
60  Iterator end();
61 
62  Body* getBody(const ::std::size_t& i) const;
63 
64  virtual ::std::string getName() const;
65 
66  ::std::size_t getNumBodies() const;
67 
68  Scene* getScene() const;
69 
70  virtual void remove(Body* body);
71 
72  virtual void setName(const ::std::string& name);
73 
74  protected:
75  ::std::vector< Body* > bodies;
76 
78 
79  private:
80  ::std::string name;
81  };
82  }
83 }
84 
85 #endif // _RL_SG_MODEL_H_