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Spatial.h
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1 //
2 // Copyright (c) 2009, Markus Rickert
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29 
30 #ifndef _RL_MATH_SPATIAL_H_
31 #define _RL_MATH_SPATIAL_H_
32 
33 #define EIGEN_MATRIXBASE_PLUGIN <rl/math/MatrixBaseAddons.h>
34 
35 #include "Real.h"
36 
37 #include "ArticulatedBodyInertia.h"
38 #include "ForceVector.h"
39 #include "MotionVector.h"
40 #include "PlueckerTransform.h"
41 #include "RigidBodyInertia.h"
42 
44 #include "ForceVector.hxx"
45 #include "MotionVector.hxx"
46 #include "PlueckerTransform.hxx"
47 #include "RigidBodyInertia.hxx"
48 
49 namespace rl
50 {
51  namespace math
52  {
54 
56 
58 
60 
62  }
63 }
64 
65 #endif // _RL_MATH_SPATIAL_H_