Robotics Library  0.6.0
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Public Member Functions | List of all members
rl::sg::SimpleScene Class Referenceabstract

#include <SimpleScene.h>

Inheritance diagram for rl::sg::SimpleScene:
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Public Member Functions

 SimpleScene ()
 
virtual ~SimpleScene ()
 
virtual bool areColliding (Body *first, Body *second)
 
virtual bool areColliding (Model *first, Model *second)
 
virtual bool areColliding (Shape *first, Shape *second)=0
 
virtual bool isColliding ()
 
- Public Member Functions inherited from rl::sg::Scene
 Scene ()
 
virtual ~Scene ()
 
virtual void add (Model *model)
 
Iterator begin ()
 
virtual Modelcreate ()=0
 
Iterator end ()
 
ModelgetModel (const ::std::size_t &i) const
 
virtual ::std::string getName () const
 
::std::size_t getNumModels () const
 
void load (const ::std::string &filename, const bool &doBoundingBoxPoints=false, const bool &doPoints=false)
 
virtual void remove (Model *model)
 
virtual void setName (const ::std::string &name)
 

Additional Inherited Members

- Public Types inherited from rl::sg::Scene
typedef ::std::vector< Model * >
::iterator 
Iterator
 
- Protected Attributes inherited from rl::sg::Scene
::std::vector< Model * > models
 

Constructor & Destructor Documentation

rl::sg::SimpleScene::SimpleScene ( )
rl::sg::SimpleScene::~SimpleScene ( )
virtual

Member Function Documentation

bool rl::sg::SimpleScene::areColliding ( Body first,
Body second 
)
virtual
bool rl::sg::SimpleScene::areColliding ( Model first,
Model second 
)
virtual
virtual bool rl::sg::SimpleScene::areColliding ( Shape first,
Shape second 
)
pure virtual
bool rl::sg::SimpleScene::isColliding ( )
virtual

Reimplemented in rl::sg::bullet::Scene, and rl::sg::ode::Scene.


The documentation for this class was generated from the following files: