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Shape.h
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1 //
2 // Copyright (c) 2009, Markus Rickert
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29 
30 #ifndef _RL_SG_SHAPE_H_
31 #define _RL_SG_SHAPE_H_
32 
33 #include <string>
34 #include <Inventor/VRMLnodes/SoVRMLShape.h>
35 #include <rl/math/Transform.h>
36 
37 namespace rl
38 {
39  namespace sg
40  {
41  class Body;
42 
43  class Shape
44  {
45  public:
46  Shape(SoVRMLShape* shape, Body* body);
47 
48  virtual ~Shape();
49 
50  Body* getBody() const;
51 
52  virtual ::std::string getName() const;
53 
54  virtual void getTransform(::rl::math::Transform& transform) = 0;
55 
56  virtual void setName(const ::std::string& name);
57 
58  virtual void setTransform(const ::rl::math::Transform& transform) = 0;
59 
60  protected:
62 
63  private:
64  ::std::string name;
65  };
66  }
67 }
68 
69 #endif // _RL_SG_SHAPE_H_